seeUThere | University of Twente
To tackle loneliness and social distress, an app called seeUThere is proposed, which provides an easily accessible, inclusive, and safe ‘community’ platform for students. This platform helps them to get in touch and engage in (one-to-one) activities with like-minded students, aiming to create a sense of social connectedness, without any strings attached.
To tackle loneliness and social distress, an app called seeUThere is proposed, which provides an easily accessible, inclusive, and safe ‘community’ platform for students. This platform helps them to get in touch and engage in (one-to-one) activities with like-minded students, aiming to create a sense of social connectedness, without any strings attached.
Design Brief
Starting from an advanced understanding of usability, user experience, and accessibility garnered from recent literature, a design concept and prototype was developed meant to inform, assist, and communicate with specific target groups using a user-centered design approach.
Starting from an advanced understanding of usability, user experience, and accessibility garnered from recent literature, a design concept and prototype was developed meant to inform, assist, and communicate with specific target groups using a user-centered design approach.
Human-Centered Design (HCD) Methods and Processes // Accessibility and User Experience (UX) // Prototyping and App Mockup // User Technology Acceptance // Requirement Analysis // participatory design // Co-Designing // User Testing //
